
Tents and homes
Newcomers start in a tent; 3 days of play and one day of finished tasks earn a home, which you can grow with upgrades.
Every newcomer's tent goes up on the green in the Hivepunk District. Play 3 days (any part of a day counts) and finish all your tasks on 1 of them, and you earn a home of your own.
A tent folds away after 2 days without you and goes up again when you're back. A home is packed away after 14 days without you, and its lot is left open for someone else.
Holders of a collection with homes in town (HivePunkz, Loopers and JPEG Frens) skip the tent. A HivePunk's home comes with a garden.
Upgrades
Grow your home with a Comb (a second room), a Hive (a third), Lofts upstairs, a Garden and a Big garden. Pay in Credits, or in Nectar at 20 Nectar a credit. Each is built overnight.
Public places
You can also take a home, gallery, studio or garden plot in town for 30 days at a time, paid in HIVE, or a free personal space instead.
